Autodesk Certified User: Maya

The Autodesk Certified User certification in Maya demonstrates and validates the 3-D animation skills needed for success.
1. Scene Management
1.1 Set up a project
1.2 Setup the scene preferences
1.3 Manage scene objects
1.3.a Organize objects
1.4 Modify the properties of one or more objects
1.5 Manipulate objects’ transformations and pivot point
1.6 Change viewport display
2. Modeling
2.1 Create a polygon primitive
2.2 Edit polygon surfaces
2.3 Use the modeling and selection tools
3. UVW Coordinates
3.1 Configure Basic UVW Projections using the UVW Map Modifier
3.2 Use the Unwrap UVW modifier
4. Materials / Shading
4.1 Work with a material
4.2 Modify material properties
5. Rigging
5.1 Utilize the Bone tools
5.2 Use the Skin modifier
5.3 Apply constraints
5.4 Utilize Character Studio
6. Cameras
6.1 Work with cameras
6.2 Modify camera property names or values
6.3 Show Safe Frames
7. Animation
7.1 Use the Time Slider and set the Time Configuration settings
7.2 Demonstrate how to animate an object along a path
7.3 Edit animation using the Track View (Curve Editor / Dope Sheet)
8. Lighting
8.1 Work with lights
8.2 Work with shadow types
9. Rendering
9.1 Differentiate the built-in renderers
9.2 Configure Scanline render parameters



